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Shadow of the Colossus

Described by several commentators as an action-adventure game,[2][3] Shadow of the Colossus takes place from a third-person perspective in a three-dimensional (3D) graphic environment and involves combat-based gameplay sequences, as well as platforming and puzzle video game elements.[4] The game's environment is largely presented as a seamless open world.[5] Progression through Shadow of the Colossus occurs in cycles. Beginning at a central point in an expansive landscape, the player seeks out and defeats a colossus, and is then returned to the central point to repeat the process

Size2.51 GBCategoryPS2
Shadow of the Colossus

Description

Described by several commentators as an action-adventure game,[2][3] Shadow of the Colossus takes place from a third-person perspective in a three-dimensional (3D) graphic environment and involves combat-based gameplay sequences, as well as platforming and puzzle video game elements.[4] The game's environment is largely presented as a seamless open world.[5] Progression through Shadow of the Colossus occurs in cycles. Beginning at a central point in an expansive landscape, the player seeks out and defeats a colossus, and is then returned to the central point to repeat the process

Supported features

No additional features are currently listed for this game.

Game info

Developers Team Ico, Sony Interactive Entertainment Platforms PlayStation 2, PlayStation 4, PlayStation 3 Designers Fumito Ueda, Kow Otani Awards BAFTA Games Award for Artistic Achievement, BAFTA Games Award for Action & Adventure Initial release date October 18, 2005 Composer Kow Otani Genres Platform game, Action-adventure game, Fighting game, Puzzle Video Game, Shooter Video Game

System requirements

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