PS2

God Hand

The 3D action game has the player moving in all directions, attacking with the face buttons and using special moves. The player can turn around using a button, and all actions outside of basic attacks are performed via a context sensitive button.[6] Using the button allows the player, as Gene, to jump up ladders, pick up items, and use special attacks on abnormal enemies. Four dodge moves are mapped to the directions on the right analog stick. The player can assign any attacks, including the Circle, Triangle, Square, and X buttons. Square allows the player to chain multiple attacks at once.[6] There are over one hundred moves in the game for the player to choose from including basic jabs and punches to drunken-style and capoeira martial arts.

Size: 1.46 GB
God Hand

Description

The 3D action game has the player moving in all directions, attacking with the face buttons and using special moves. The player can turn around using a button, and all actions outside of basic attacks are performed via a context sensitive button.[6] Using the button allows the player, as Gene, to jump up ladders, pick up items, and use special attacks on abnormal enemies. Four dodge moves are mapped to the directions on the right analog stick. The player can assign any attacks, including the Circle, Triangle, Square, and X buttons. Square allows the player to chain multiple attacks at once.[6] There are over one hundred moves in the game for the player to choose from including basic jabs and punches to drunken-style and capoeira martial arts.

Game Info

Developer Clover Studio
Publisher Capcom
Director Shinji Mikami
Producer Atsushi Inaba
Designer Hiroki Kato
Programmer Kiyohiko Sakata
Artist Masaki Yamanaka
Writer Hiroki Kato[5]
Composers 
Masafumi Takada
Jun Fukuda
Platform PlayStation 2
Release 
JP: September 14, 2006[2]
NA: October 10, 2006[1]
EU: February 16, 2007[3]
AU: February 21, 2007[4]
Genre Beat 'em up
Mode Single-player

System Requirements

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